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NAJIM FILALI SAKSAK (IIITHRIII)
NAJIM FILALI SAKSAK (IIITHRIII)
Principal Artist at Beyion
Montreal, Canada

Art Director.

Vice-President of "The Souk Factory Inc."

Skills

Digital SculptingTexturingConcept ArtEnvironment Modeling3D ModelingArt SupervisingDrawing

Software proficiency

Houdini
Houdini
3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
3DCoat
3DCoat
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
SpeedTree
SpeedTree
Marvelous Designer
Marvelous Designer
Unreal Engine
Unreal Engine
Unity
Unity
V-Ray
V-Ray
Redshift
Redshift

Productions

    • Video Game
      Star Wars Eclipse
    • Year
      2027
    • Role
      Principal Artist
    • Company
      Quantic Dream
    • Video Game
      Splitgate 2
    • Year
      2025
    • Role
      Principal Artist
    • Company
      1047 Games
    • Video Game
      Canceled Blizzard Game
    • Year
      2023
    • Role
      Senior Environment Artist
    • Company
      Blizzard
    • Video Game
      Dungeons And Dragons : Dark Alliance
    • Year
      2021
    • Role
      Lead 3D
    • Company
      Wizards Of The Coast
    • Movie
      Detective Pikachu
    • Year
      2019
    • Role
      Environment Artist
    • Company
      MPC
    • Movie
      Aquaman
    • Year
      2018
    • Role
      Environment Artist
    • Company
      MPC
    • Video Game
      Call Of Duty Modern Warfare 2 Campaign Remastered
    • Year
      2020
    • Role
      Environment Artist
    • Company
      Infinity Ward/ Elite3d
    • Video Game
      Blood And Truth
    • Year
      2019
    • Role
      Environment Artist
    • Company
      Sony London Studio/ Elite3d
    • Video Game
      The Crew 2
    • Year
      2018
    • Role
      Environment Artist
    • Company
      Ubisoft Ivory Tower
    • Video Game
      WRC 6
    • Year
      2016
    • Role
      Intern Environment Artist
    • Company
      Kylotonn Games

Experience

  • Principal Artist at Beyion Studio
    Montreal, CA
    January 2026 - Present

    Principal Artist under heavy NDA.

    In charge of:

    Environment key art, concept art

    Environment 3D art in Unreal engine 5

    Lighting

    Texturing

    Storyboards

  • Principal Artist at Quantic Dream
    Montreal, CA
    April 2024 - January 2026

    Principal Artist at Quantic Dream Montreal on Star Wars Eclipse.

  • Principal Environment Artist at 1047 Games
    June 2023 - April 2024

    Worked as Principal Environment artist and Lead Biome on the next great shooter.

    I had the incredible opportunity to build the Biome Team and creation structure from scratch.

    That involved

    - Growing a team of Biome Environment artist from the ground up.

    - Sculpting/modeling, Over-paints/notes, Composition and dressing of our Biome environment maps

    - Supervision over procedural workflows from Landscape creation, from Houdini to Procedural Material pipelines to general environment modeling and dressing for all our Biome maps.

    - Mentoring of our artists to our rigorous quality standards with regular feedback sessions, personalized guidance, ensuring each team member not only met but exceeded expectations for artistic excellence.

  • Senior Environment Artist at Blizzard Entertainment
    Montreal, Canada
    May 2022 - June 2023

    Worked as Senior Environment Artist on Blizzard's Unannounced Survival IP.

  • Mentor at Think Tank Training Center
    Canada
    May 2023 - Present

    Private mentorship for students in Environment Art, realtime and offline rendering.

  • Senior Environment artist at Monster Closet Games
    Montreal, Canada
    January 2022 - May 2022

    Worked at Monster Closet Games on an Unannounced Original IP.

  • Lead 3D Artist at Wizards Of The Coast
    Montreal, Canada
    July 2019 - January 2022

    Lead 3D Artist on Dungeons And Dragons.

  • 3D Artist at Reflector Entertainment
    Montreal, Canada
    January 2019 - July 2019

    3D Artist at Reflector Entertainment in Montreal .

    Reflector Entertainment is a totally new breed of studio committed to creating next-generation content for audiences around the globe.

  • Environment Artist at MPC
    Vancouver, Canada
    August 2018 - December 2018

    Environment Artist at MPC Vancouver.

    Moving Picture Company is a visual effects and film production studio headquartered in Soho, London with global facilities hosted in Vancouver, Los Angeles, New York City, Montreal, Amsterdam, Bengaluru, Paris, and Shanghai.

  • Environment Artist at elite3d
    Valencia, Spain
    July 2017 - July 2018

    Environment Artist working at elite3d Studio in Valencia/Spain on upcoming AAA games ,

  • Environment Artist at Krysalide / Ivory Tower
    Lyon, France
    August 2016 - July 2017

    Worked as Environment Artist at Krysalide Outsourcing for Ubisoft/Ivory Tower on The Crew 2.

    I was responsible for the making of props and environments with the Environment / Props team on this new open world racing game .

  • Environment Artist at Kylotonn Games
    Paris, France
    January 2016 - March 2016

    Internship as Environment artist at Kylotonn Games Paris on WRC 6.

    My main role as Intern Environment Artist was to make environment props and textures for the game.